Saturday, October 18, 2003 

http://www.kepplerspeakers.com/literature/Beckel-B.jpg

(Originally posted to Politics at EraBlog on Sat, 18 Oct 2003 06:46:45 GMT)

I just read an interview on BuzzFlash with Bob Beckel. Beckel is a longtime Democrat political consultant. He's now gone into the business of exposing the right wing's dirty tactics at his website, BobBeckel.com.

We’re in the business of exposing their tactics, some of which I’ve had used against me before -- like mailing official government-looking stationery to blacks in precincts in the South, telling them if they vote in the wrong place, they’ll get a $5,000 fine and a year in jail. It obviously drove down black turnout. That’s one that Jesse Helms’ thugs used against Harvey Gant in NC. One of the missions of bobbeckel.com is to expose these tactics with examples, and also what a campaign should do if something like this happens to them. The problem for campaigns dealing with these guys is the press tends to call it a political fight and not newsworthy.


It seems to me that if the institutions that you’ve come to depend on, whether they are Congress or the press, fail to do their job or expose what is undoubtedly a vast Right Wing takeover of the Government, then for those of us who understand them, who’ve been up against them, and who’ve been victims of them – it’s our responsibility to carry it forward. And if it means having to do it the way they do it, we will. We’re not afraid of them.

It’s like Richard Mellon Scaife. The reason I’m after that SOB is he’s trying now, after trying to destroy the Clinton’s, to clean up his image. This guy has been funding dirt projects which are then carried out by people like those involved with the Arkansas Project, a bunch of thugs and crooks. Then Scaife turns his back and says: I don’t know what they’re doing. How much longer are we going to put up with that? We can’t.

posted on Saturday, October 18, 2003 9:22:26 AM (Pacific Daylight Time, UTC-07:00) 
#    Comments [0]
Saturday, October 11, 2003 

http://www.goutpal.com/images/causes-of-gout.jpg

(Originally posted to Personal at EraBlog on Sat, 11 Oct 2003 18:15:39 GMT)

I have gout. It's an unpleasant form of arthritis. Once or twice a year, one of my lower joints will swell up overnight. Usually, it's struck one of my knees, though the last few attacks have all been in my feet. The knee attacks have all been extremely painful initially and I've required prescription painkillers to get to sleep at night. Just bending my knee a few degrees is enough to make me break out in a cold sweat. Fortunately, after a few days, the pain decreases to the point where it's annoying but tolerable.

Oddly, the feet attacks have been less painful. I had a few premonitory twinges in my right foot on Thursday evening, so I took a colchicine tablet. I woke up early yesterday morning to find my foot hurting. I can bend my big toe upwards, but it hurts to lift off from my right foot, so I'm hobbling around stiff-footed with the help of a cane. I can drive, but I don't think I could manage it it were my left foot, since the clutch requires more pressure than the accelerator or brake pedals.

This is the first time that I've had a gout attack in my right foot. I had one in my left foot three weeks ago, the day that we were flying back from our vacation in Ireland. I had only one attack in my left foot before that, just as we were about to leave for a two-week driving vacation over last Thanksgiving. Fortunately, the anti-inflammatories brought it under control quickly. Before that, I've had four or five attacks, always in one knee or the other, over the last five years. I've never yet had an attack in the classic locus of the big toe.

Gout is caused an excess of uric acid forming crystals in a joint. Uric acid is a by-product of the breakdown of purines. High levels of uric acid are due to one or more of three factors: consuming too much food which is high in purines, the body generates too many purines, or the body is not effective at eliminating purines.

I have never consumed significant quantities of the foods that are really high in purines, such as organ meats and shellfish, and my consumption of alcohol is quite modest. I'm probably twenty-five pounds over my ideal weight, my blood pressure is fine, and I'm in my late thirties, so I don't really fit the stereotype of a fat sweaty squire, quaffing port by the gallon, a la Hogarth. My doctors have been telling me for over a decade that I have a high concentration of uric acid in my blood.

Some people have a genetic predisposition to gout. My father had an attack a few years ago. My mother's sister reportedly had an attack once or twice, but she's a hypochondriac who's had everything.

I spent most of September and October 2002 limping around because my left knee was swollen due to gout. I couldn't participate in last year's Northwest AIDS Walk, because I couldn't walk very far. I had expected to walk in this year's AIDS Walk, which is tomorrow, but it's unlikely that I'll be up for it.

For more background on gout, see the gout factsheet, the Gout FAQ, the Health A-Z Encyclopedia, or Forbes: The Disease of Kings.

posted on Saturday, October 11, 2003 9:21:26 AM (Pacific Daylight Time, UTC-07:00) 
#    Comments [0]
Tuesday, October 07, 2003 

http://ec1.images-amazon.com/images/P/0810140101.01._AA240_SCLZZZZZZZ_.jpg

(Originally posted to Toastmasters at EraBlog on Tue, 07 Oct 2003 06:53:32 GMT)

I gave the following speech to Toastmasters on October 1st, 2003, as Speech #5, "Vocal Variety".

SPOLIN GAMES

Spolin Games. That sounds like it could be a new set of titles for the Xbox.

Far from it.

The Spolin Games are a set of improv theater games invented by Viola Spolin in the nineteen-thirties, and refined by her for the next six decades. These games are used in improvisational work, to help bring out creativity and spontaneity. Viola's son, Paul Sills, founded the Second City improv theater company in Chicago back in the nineteen-fifties.

I was first introduced to the Spolin Games last year. Two friends of mine are actors. They had both become involved with a local improv troupe, the Spolin Players, who have occasional runs at the Northwest Actors Studio, at 11th and Pike, in Seattle.

I got interested enough that I later took an improv class from the troupe's director, Gary Schwartz.

I've been to several shows put on by the Spolin Players. Each one is quite different. During a show, they'll play a dozen or so games, from their repertoire. Usually, there are six-to-eight actors from the troupe.

The show often opens with a game called Emotional Symphony. Each player is assigned an emotion by the audience, such as fear (oh no! I'm terrified! I just want to hide!); lust (ooh, baby! You're hot!); anger (I'm mad as hell and I'm not going to take it anymore!); or confusion (but, but, but, I don't understand). The director acts like a conductor, pushing the players through an overture, bringing them in louder and softer, growing in a crescendo to a climax!

This energizes the players and wakes up the audience.

The Gibberish Relay is another game that's usually played early on. Three players sit on chairs at the front of the stage. The one on the left speaks one dialect of gibberish, the one on the right speaks a different variety, the one in the middle interprets.

Left (tapping wrist): Herk, koffa picku? Akno bigu karpak! Interpreter: Say, what's the time? My watch has stopped! Right (rubbing tummy): Maru plenio seletto bulioni. Molto chiani. Interpreter: It must be lunchtime. I'm hungry. Left: Plokka kaloka, ragutz ni globbak. Interpreter: In my country, we never eat lunch. And so on.

After a minute, one of the players leaves, the other two shift over, and a new player joins them, until the entire cast has cycled through each role.

One crucial element was missing from the demonstration that I just gave you. Spontaneity! In a real game of Gibberish Relay, none of the three players know what's going to happen next. They're feeding off each other, creating a scene out of whole cloth. They're off-balance and they're fully engaged. It's like going to a sports game. You don't know what's going to happen next or who's going to win. The not-knowing keeps you interested and in the moment. There's give-and-take at play. Each player is following the other's lead. Surprise is the gift that playing produces.

Magic Music is another game that's often played. One of the players is sent offstage, out of earshot. The audience decides a complex task that the player must accomplish on a prop-laden stage, such as climbing onto a chair, turning counterclockwise, and putting a flowerpot on their head. When the player returns, the audience are singing a simple song, such as "Twinkle, Twinkle, Little Star." The audience sings louder as the player grows "warm" and softer as the player gets "cold", until the player figures out what to do. Often, the game is repeated with a volunteer from the audience.

The game of Camera involves focus. The audience decides upon a scene for two of the players, such as a teacher and a parent, or two people in line for a concert, or a mugger and a vigilante. As the two players work through the scene, the director calls out "Camera!", alternating between the two players, "Both camera!", and "No camera!". For "George Camera!", I would look intently at the other player, as if I were a TV camera, tracking her every move. For "Mary Camera!", Mary would look intently at me, while I would play the scene naturally as if there were no camera at all. The act of focussing heightens the scene.

Now, let's demonstrate one game, Last-Letter Expert, with the help of Phil here.

In Last-Letter Expert, I am a genius who can expound on any topic of your choosing. The only catch is that my brain is so overpowered that it seizes up occasionally in mid-sentence. My assistant Phil will interject a word to help me out. I have to use the LAST letter of his word as the FIRST letter of my next word. So if I were to say, "There are many varieties of ice cream that ..." and Phil says "suddenly", then I have to pick a word that starts with the letter "Y" and continue from there, like "Yelp loudly" or "Yet delightfully".

Please, give me a topic, such as volcanoes, shoelaces, ice cream, walking on your hands, daffodil farming, the color yellow, ...

[Reconstructed from a recording. Phil hadn't quite got the idea of Last-Letter Expert. The interjected word should make some kind of sense in the context of the preceding sentences. "Tempest" was the Word of the Day.]

Audience: Chairs!

George: Chairs. Fellow members of the audience, chairs have been used since time immemorial. They are extremely...

Phil: Repairman

George: Nowadays, we. Repairman? Nowadays, we sit on them. In times past, chairs were used to elevate people above the common level of ...

Phil: Soda machines

George: so that you could do something extremely silly like this. And...

Phil: Tempest

George: To begin again, without such useful help, I would like to say that chairs are...

Phil: Flat

George: Therefore, they are very easy to sit upon.

But enough of that. We're running out of time.

Viola Spolin's work is used by many actors and directors to help increase their creativity. There are many other games, but I don't have time to describe them here. Go to spolin.com if you're interested in learning more. S-P-O-L-I-N. Spolin.

I was also the Table Topics Master for that meeting. We played Last-Letter Expert. It took a while for people to get the hang of the game, but it was a big hit.

posted on Tuesday, October 07, 2003 9:20:30 AM (Pacific Daylight Time, UTC-07:00) 
#    Comments [0]